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Senior Graphics Engineer - Low Level - GPU (Android) - 12 Month Contract
Salary not available. View on company website.
Samsung Group, Staines-upon-Thames, Surrey
- Onsite working
- Full time
- Temporary
Posted 1 week ago, 14 Sep
Job ref: b789cb95abac494f8c5e8777d5209763
Full Job Description
Samsung, a global leader in high-end mobile devices, is seeking innovative engineers to join the Graphics Research Team in Staines-upon-Thames. This role focuses on delivering cutting-edge real-time 3D graphics experiences for gamers and demanding customers, ensuring Samsung remains at the forefront of performance and quality. The successful candidate will contribute to high-performance graphics solutions, optimize GPU drivers, integrate solutions with new hardware platforms, and collaborate with third-party developers to ensure the best 3D graphics experience on the market. Role and Responsibilities
- Develop GPU driver innovations to optimize real-time rendering pipelines and deliver class-leading performance.
- Implement standard features and extensions for APIs like OpenGL ES and Vulkan.
- Analyze graphics workloads, identify bottlenecks, and optimize GPU drivers and API usage.
- Develop optimal middleware libraries based on graphics and compute APIs.
- Bring up and evaluate new devices, working with other teams to define and implement GPU requirements and integrate them into the operating system.
- Take technical responsibility for significant sections of assigned projects.
- Translate complex functional and technical requirements into detailed design.
Degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering, or a related discipline (or equivalent industrial experience). - Proven track record in real-time embedded software development, preferably for mobile devices, with a strong understanding of modern development environments.
- Expertise in computer graphics, including design and implementation of OpenGL, OpenGL ES, Vulkan, or DirectX APIs.
- Understanding of computer graphics pipelines and modern mobile GPU architectures.
- Expert proficiency in C and C++ programming languages.
- System-level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction).
- Excellent communication and teamwork skills with a results-oriented attitude.
- Proficiency in problem-solving and debugging. Desirable Skills
- Experience working on the Android Graphics Stack (Compositor, HWUI, HAL).
- Experience with ARM 64-bit architecture.
- Experience developing system software for Android OS.
- Familiarity with CPU and GPU hardware architectures.
- Java and/or Python development experience.
- Understanding of neural networks and their applications in graphics (Neural Graphics Processing).
Contract Type: 12 Month outsourced contract inside IR35, working on an hourly rate via one of our preferred recruitment agencies