Texture Artist
Industrial Light & Magic, City of Westminster
Texture Artist
Salary not available. View on company website.
Industrial Light & Magic, City of Westminster
- Full time
- Permanent
- Onsite working
Posted 1 week ago, 27 May | Get your application in now before you're too late!
Closing date: Closing date not specified
Job ref: 3701eb2f1df54c25b1503c086eb22b47
Location ref: City of Westminster
Full Job Description
Are you a creative visionary with a passion for bringing CG creatures and environments to life? Join ILM as a Texture Artist and become part of a team that defines excellence in the visual effects industry. We're seeking an artist who embodies our collaborative spirit and creative ambition to create textures and surface details for our world-class productions. What You'll Do:
- Develop high-quality textures for 3D characters, digital doubles, and creatures, with a strong focus on surface realism.
- Adapt to production needs by supporting hard-surface and environment assets where required.
- Combine artistic, technical, procedural, and hand-crafted techniques to deliver high-quality assets on time and within budget.
- Collaborate closely with Show supervision, Modelers, and Look-Development TDs to ensure consistency and excellence in achieving a photorealistic finish.
- Contribute to team development by sharing knowledge, supporting others, and helping refine workflows and best practices.
Proven experience in VFX texturing, with a portfolio demonstrating strong photorealistic asset work. - Strong production experience using Mari within established pipelines.
- Comfortable exploring procedural and node-based approaches as part of a flexible texturing workflow.
- Familiarity with photogrammetry workflows and data processing.
- Expertise in crafting digital materials that mimic real-world reference
- Working knowledge of UV mapping principles.
- Strong organisational and time-management abilities to navigate schedules and meet project demands.
- Collaborative mindset, engaging constructively with teammates and cross-department partners.
- Exceptional attention to detail and a keen eye for realism.
- A solid understanding of film production and computer graphics workflows. Preferred Skills:
- Proven production experience with Mari.
- Experience with Substance Designer and/or Painter is a plus.
- Familiarity with Katana, Nuke, and look-development workflows.
- A basic understanding of the full CG pipeline.
- Production experience with industry-standard tools and software.
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