Rendering Engineer

Flix, Digbeth, Birmingham

Rendering Engineer

Salary not available. View on company website.

Flix, Digbeth, Birmingham

  • Full time
  • Contract
  • Remote working

Posted 6 days ago, 19 Aug | Get your application in now to be included in the first week's applications.

Closing date: Closing date not specified

Job ref: 5289fe1e88b9479e8ec9dc1a53af0ad9

Location ref: Digbeth, Birmingham

Full Job Description

As a Senior Rendering and Optimisation Engineer, you will develop and improve rendering systems, visual performance, and technical foundations that support a high-quality player experience. You will work hands-on to diagnose performance bottlenecks, optimise complex systems, and help ensure the game performs reliably across target hardware and platforms., 1. Rendering Systems Development: + Develop, maintain, and improve rendering features and supporting technical systems to achieve the required visual quality and performance. + Investigate graphics-related issues and work with art and engineering teams to deliver practical, scalable solutions. 2. Performance Profiling and Optimisation: + Profile CPU, GPU, memory, loading, and runtime performance to identify and resolve bottlenecks. + Optimise game systems, assets, and rendering workloads while balancing visual quality, stability, and platform requirements. 3. Platform Engineering: + Support technical development across console and PC environments, accounting for platform-specific constraints and performance characteristics. + Help identify risks early, resolve platform-specific technical issues, and support a consistent player experience across supported hardware. 4. Technical Collaboration and Quality: + Partner with artists, designers, QA, and engineers to communicate performance budgets, technical risks, and optimisation opportunities. + Contribute to technical planning, code reviews, debugging, and engineering best practices across the project., Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers that support one another in all aspects of development. We offer you to:

  • Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external., If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.
  • GDPR COMPLIANCE - When applying for this job you're authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.

  • Strong hands-on experience in rendering, optimisation, and game-engine development.
  • Strong understanding of graphics performance, profiling tools, CPU and GPU bottlenecks, memory use, and runtime optimisation.
  • Experience supporting game development across console and PC platforms, including platform-specific performance considerations.
  • Ability to diagnose complex technical problems and deliver robust, maintainable solutions.
  • Strong systems-thinking skills and an effective approach to collaborating with art and engineering disciplines.
  • Clear communication skills, with the ability to explain technical constraints and trade-offs to multidisciplinary teams.

Direct job link

https://www.jobs24.co.uk/job/rendering-engineer-127221406