Animator - Immersive (All Levels) - ILM London
The Walt Disney Company, Manor Park, Epsom and Ewell
Animator - Immersive (All Levels) - ILM London
Salary not available. View on company website.
The Walt Disney Company, Manor Park, Epsom and Ewell
- Full time
- Temporary
- Onsite working
Posted today, 14 Nov | Get your application in now to be one of the first to apply.
Closing date: Closing date not specified
Job ref: 1260c480f397492a8f7d0ea52f0137fe
Location ref: Manor Park, Epsom and Ewell
Full Job Description
Industrial Light & Magic (ILM) London is looking for talented VFX Animators (All Levels) to join our team and help us push the boundaries of immersive entertainment. If you have a passion for bringing photoreal performances to life, we want to hear from you! Ideal candidates will combine an exceptional grasp of human body mechanics with a proven ability to bring digital faces to life through deep FACS knowledge and emotional nuance.
At ILM, you'll be at the intersection of artistic vision and cutting-edge technology, working on some of the most memorable VFX animation projects in the industry.
Contract start dates beginning early 2027, with durations of up to six months.
What You'll Do
Responsible for the successful animation of a series of shots on an immersive concert project, focusing on highly detailed facial animation
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
Experience in traditional animation or computer animation in feature film, episodic or immersive fields
Experience dealing with motion capture and complex body mechanics
Broad FACs knowledge and facial animation skills
Expert knowledge of traditional animation principles, acting, film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
Knowledge of UNIX and shell scripting; experienced knowledge of Maya as well as other supporting software programs.
Knowledge of constraint techniques, and the basics of rigging.
Knowledge of both the CG production pipeline and the other production processes at ILM.
Excellent organization and communication skills.
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home